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Compare and configure the Actual, Quick, and KISS rate systems available in FPVSIM.
This visual tutorial introduces the Actual, Quick, and KISS rate systems available in FPVSIM. It shows where to select a rate model, apply it, and compare the resulting stick feel in flight.
Enter the simulator settings and open the PIDS & RATES panel shown in the video.
Use the selector to choose Actual, Quick, or KISS rates. Notice that the field labels and numerical interpretation can change with the selected model.
Use values you understand for that specific rate system. If you are converting an existing setup, use a trustworthy rate converter or the documentation for the source and destination models.
Choose Apply, then reload or reboot the simulator world so the runtime uses the selected settings consistently.
Test slow center-stick corrections, half-stick turns, and a few full-stick rolls or flips. Keep the line and input sequence as consistent as possible.
Return to the settings, select the next rate system, apply it, reload, and repeat the same flight. Avoid changing controller calibration or physics settings during the comparison.
Choose the system and values that give you predictable control across the full stick range, then save the final configuration.
This video is a music-led visual demonstration with no spoken tutorial narration. The edited tutorial notes below describe the visible sequence and are not a verbatim transcript.
00:00–00:11
The title introduces FPVSIM's Actual, Quick, and KISS rate systems.
00:12–00:31
The PIDS & RATES panel is opened and a rate model is selected with the on-screen selector. The panel displays the controls associated with that model and an Apply button.
00:32–00:52
The simulator returns to flight so the selected response can be observed during turns and rotations.
00:53–01:16
The settings panel is opened again and the selector moves to another of the rate systems named in the title. The visible fields change with the selected model before it is applied.
01:17–01:38
Another short flight demonstrates the resulting control response. Using the same scene makes the visual comparison easier.
01:39–01:50
The final view reinforces the core workflow: select the intended model, apply its values, and evaluate the feel in flight.
There is no universally best model. Use the one you understand and can tune to predictable center-stick response, transition, and maximum rotation speed.
No. The systems interpret values differently, so the same numbers do not guarantee the same response.
Reloading or rebooting the simulator world ensures the runtime has adopted the changed setting before you compare it.
Keep the vehicle, controller calibration, scene, camera, and flight sequence constant. Change only the rate model and its intentionally converted values.
No. It is a visual feature introduction. Use model-specific documentation or a trusted converter when translating an existing tune.